Welcome to Sadaf Daryaei's Portfolio
Changing the game one step at a time.

My Projects
Here are some of the games I had the privilege to be a part of, during my professional Carrier so far.

Javanmardan
A Televised Animation Done in Unreal engine
This is the story of suffering and anger over injustice. It is against the tyranny of the cruel people. The advent of religious life requires much more effort. The epic form of the series enhances the narrative to something refined and ambitious, creating a kind of religious enthusiasm and patriotism. This is beyond history, with a semi-abstract form and national heroes with a mythical halo. The epic form of this work goes beyond its content and acts as a universal metaphor and understanding. The story of the series is the epitome of eternal humans created for the cosmos. The humans who constantly struggle with death to show that this world is not the world of survival and “faith is the only way to save and survive.”
Story:
“In a land burning in an enemy attack, looters are heard laughing. From the fire of the enemy, the buds of hope begin to grow. Shahabuddin, the prowess of the land of Iran, struggles alongside those who have no merit but to defend their religion, homeland and people by raising a flag of chivalry and justice. “

Starfall Catalyst
A chemistry 3rd person shooter which aims to bond play with study to create a new form of edutainment. Targeted at kids aged 10-14, Catalyst is one part of our Game Based Learning (GBL) system which leverages on an existing medium they love to deliver internationally recognized chemistry syllabus.
Something sinister is stirring in the Ginivan galaxy. The Annake of Elera are infected with a strange disease. Shards of the all-powerful Fire Amulet are found in the hands of enemies. The galaxy's most celebrated hero and scientist is missing. Who can rise up to save and protect the galaxy?

Paradigm Shift
Tertiary Student project
The core of the gameplay revolves around two teams of players competing to collect a portal key; as time progresses, the time warp portal opens and allows players to travel in 3rd and 4th dimension, a virtual world. The Paradigm shift is powered by Unreal Engine 3.0 via Unreal development kit. Assets are developed mainly with 3DS Max, Zbrush, coding languages has also been used on Unreal Script with nFringe IDE and many other advanced technical programmes.
Awards & Achievements

Largest panoramic image of the world
Panaxity.
The final image was the result of combining over 31,000 individual images in a panorama.
APICTA Awards for “Paradigm Shift”
‘Best Tertiary Student Project (Creative Multimedia)’ category for their video game entry “Paradigm Shift”.

I'd like to introduce myself

Innovative 3D Artist, Game Designer, and Academic Instructor with extensive experience in game development, digital art, and educational technology. Specialized in Game-Based Learning (GBL) and the integration of interactive media into formal education to enhance student engagement and learning outcomes.
Demonstrated success in university-level teaching, curriculum design, and creative project leadership across gaming, animation, and STEM education.
Additional expertise in physical education, kickboxing coaching, and outdoor experiential learning, fostering holistic, interdisciplinary learning environments.
Contact
I’m always on the lookout for new collaborations and clients, so don’t hesitate to get in touch.
+905467451278



























